Effect Overview
Math 1 allows for the creation of simpler mathematical equations and functions to be applied across variables and or user inputs.
Math 1 can be found under the Utility section of the effects library.
Effect Controls
Value A or "a": [ Default 0 ] [ USER INPUT ]
The value can either be connected to other effects values or used as a value in the math's operations.
Value B or "b": [ Default 0 ] [ USER INPUT ]
The value can either be connected to other effects values or used as a value in the math's operations
Result or "r": [ RESULT OF OPERATIONS ]
Operator: [ Default Add ] [ Dropdown ]
Add
$a + b = r$
Subtract
$a  b = r$
Multiply
$a * b = r$
Divide
Mod " Modulo Operation"
a mod b = r
The modulo operation returns the remainder or signed remainder of a division after one number is divided by another
Below are examples of the math occurring with mod selected
a is the dividend, b is the divisor (or modulus), and r is the remainder.
aModb
 3Mod2
 11Mod4

1123.32Mod423.54

Pow "multiplying a number by itself."
a^b = r
3^3 = 27
Min
Takes the lowest number between A or B
If A = 2 and B = 3 then result is 2
If A = 5 and B = 1 then result is 1
Max
Takes the highest number between A or B
If A = 7 and B = 5 then result is 7
If A = 34 and B = 51 then result is 51