Overview
This effect creates a ripple distortion, similar to a ripple in water.
Effect Controls
Radius: [ Default 100 ] [ Range 0 - INFINITY ] [ USER INPUT ]
Controls the size of the ripple
Based off dimensions of Canvas or image.
Not always 1:1 with each use
Phase: [ Default 0 ] [ Range -360 to 360 ]
Shifts the distortion to a different position
Looping at -360, 0, 360
Wave Width: [ Default 10 ] [ Range 0 - 100 ]
Dictates the width of the wave
Wave Height: [ Default 10 ] [ Range 0 - 300 ]
Dictates the height of the wave
Center X: [ Default 50 ] [ Range 0 - 100 ]
Sets the X coordinate where the ripple will originate
Center Y: [ Default 50 ] [ Range 0 - 100 ]
Sets the Y coordinate where the ripple will originate
Is symmetric: [ Default ON ] [ CHECKER BOX ]
Indicates if the ripple is symmetrical
Is repeating UV: [ Default ON ] [ CHECKER BOX ]
Indicates if the distortion will repeat at edges or not.
If CHECKED OFF the image will have a clear distorted edge and not repeat its pixels to the bounding box edges
Time: [ Default 0 ] [ USER INPUT ]
Allows for the animation of the ripple
Global Opacity: [ Default 100 ] [ 0 - 100 ]
Controls the overall opacity of the effect on the image
Effect Preview
Distortion Map: [ Radius 1000 ] [ Phase 190 ] [ Wave Width 50 ] [ Wave Height 10 ] [ Center X 50 ] [ Center Y 50 ] [ Is symmetric ON ] [ Is repeating UV ON ]
UV Map: [ Radius 1000 ] [ Phase 190 ] [ Wave Width 50 ] [ Wave Height 10 ] [ Center X 50 ] [ Center Y 50 ] [ Is symmetric ON ] [ Is repeating UV ON ]
Distortion Map: [ Radius 1000 ] [ Phase 190 ] [ Wave Width 50 ] [ Wave Height 10 ] [ Center X 50 ] [ Center Y 50 ] [ Is symmetric OFF ] [ Is repeating UV ON ]
UV Map: [ Radius 1000 ] [ Phase 190 ] [ Wave Width 50 ] [ Wave Height 10 ] [ Center X 50 ] [ Center Y 50 ] [ Is symmetric OFF ] [ Is repeating UV ON ]
Image: [ Radius 2000 ] [ Phase 0 ] [ Wave Width 50 ] [ Wave Height 79 ] [ Center X 50 ] [ Center Y 0 ] [ Is symmetric ON ] [ Is repeating UV ON ]