Twirl
Learn to use the Twirl Effect with Fable
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Written by Juan Gonzalez - Macias
Updated over a week ago

Overview

Twirl distorts an image, canvas, group or scene via twisting / twirling the image in a circular fashion.

Effect Controls

  1. Angle: [ Default 220 ] [ Range -360 to 360 ]

    • Determines the angle of the twisting pixels

    • 0 = No twist

    • 360 = An heavy twist

  2. Radius: [ Default 100 ] [ Range 0 - IINFINITY ] [ USER INPUT ]

    • Controls the radius of the effect

    • Note this number varies on the size of an object, image, scene or canvas

  3. Center X: [ Default 50 ] [ Range 0 - 100 ]

    • Sets the X coordinate of where the effect will originate

  4. Center Y: [ Default 50 ] [ Range 0 - 100 ]

    • Sets the Y coordinate of where the effect will originate

  5. Global Opacity: [ Default 100 ] [ 0 - 100 ]

    • Controls the overall opacity of the effect on the image

Effect Preview

  • UV Map: [ Angle 360 ] [ Radius 500 ] [ Center X 50 ] [ Center Y 50 ]

  • Distortion Map: [ Angle 360 ] [ Radius 500 ] [ Center X 50 ] [ Center Y 50 ]

  • Image: [ Size 1 ] [ Center X 50 ] [ Center Y 50 ] [ Angle 0 ]

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